﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;

namespace Fractalz.FractalModels
{
	interface IRenderable
	{
		/// <summary>
		/// Renders the current IFractalModel.  MAKE SURE IT IS IMPLEMENTED WITH THREAD-SAFE METHODS
		/// </summary>
		/// <param name="args">args of type RenderArgs wrapped to Object</param>
		void render(Object args);

		/// <summary>
		/// Gets the status of current render job.
		/// </summary>
		/// <returns>Status</returns>
		Render.RenderStatus getStatus();

		bool Sleeping { get; set; }

	}
}
